Thread: CQB Scenarios
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Old 10-18-2011, 10:25 AM
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Ranz Ranz is offline
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Default Team Bomb Defusal

Each team must compete to successfully obtain and defuse three devices hidden throughout the arena.

Each team will be assigned a base and will have a designated safe case where the devices must be stored for transport.

Once any of the 3 devices are obtained, defused and stored, the team must defend the case till the end of the round.

Points are as follows:
- 10 points for each signal booster successfully kept in the storage case until the end of the round.
- 25 points for the primary device successfully kept in the storage case until the end of the round.
- an additional 25 points will be awarded if all three devices are stored and successfully transported to back to respawn before the end of the round.

Teams are allowed to steal devices from an opposing safe case but cannot move the case around the arena or remove the case from the opposing team base.

Once the carrying player(s) have been hit, devices and cases must be dropped immediately and cannot be hidden, thrown or passed off to teammates.
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